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“The Lord of the Rings: Gollum” became one of the worst games of the year, the developer apologized for the quality of the game – yqqlm

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News from IT House on May 27th, the stealth action-adventure game “Lord of the Rings: Gollum” developed by Daedalic Entertainment of Germany has been released on PC, PS4/5, Xbox One and Xbox Series S/X platforms since May 25th Since then, it has been complained a lot by netizens. The reason for most people giving bad reviews is that the game mechanism and screen are outdated, as a stealth game, the level design is repeated and there are too many bugs in the first release.

As a result, developer Daedalic Entertainment issued a statement on May 26, apologizing to players for the quality of the game and saying it would continue to work hard to fix the numerous bugs in the game.

In a statement, Daedalic stated that they take feedback from players regarding performance issues in The Lord of the Rings: Gollum very seriously. They have read player comments and concerns, and analyzed constructive criticism and suggestions provided by players. Their development team has been working hard to fix the bugs and technical issues players are experiencing. They promise to provide players with patches that allow them to fully enjoy the game. They again apologize for the inconvenience and thank players for their understanding during this time.

Daedalic also stated that they will continue to update on the progress of upcoming improvements and patches, and hope that players will accept their sincerest apologies. They say it’s players’ “passion and dedication” to the world of The Lord of the Rings that keeps them motivated to improve the game. As a studio, and as fans of The Lord of the Rings, their goal has always been to tell a compelling, immersive story-driven adventure.

IT Home noticed that “The Lord of the Rings: Gollum” scored only 36 points on Metacritic and 42 points on OpenCritic, making it one of the worst games of the year.

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